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Mana Takakura

Updated: Jul 7, 2021

Battlefield Medic, TIMC High COmmand, and CEO of Takakura Industries (TI)


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================= Vital Stats ================

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Name: TI Persocom “Mana Takakura” 23/6 (115-00-2306)

SL Username: ManaTakakura

Age: Pre-interplanetary Travel

Occupation: Battlefield Medic and CEO of the Takakura Foundation

Rank: Commander of the [=AMS= Guardian], TIMC High Command

Height: 4'9''

Weight: (Depends on the loadout equipped)

Race: Persocom, 'Medical Autonomous Nanite Android' Mark VII Modular Lightweight Chassis with Mark 23 Posatronic Brain and a Type 6 AI Pattern capability


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=================== Biography ===================

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Built by Minoru Kokubunji as an attempt to mimic a human's learning abilities, she was given the chance to choose her life's path, and became a Nurse to help others. When war broke out, she was leased to the Military, and her medical knowledge was bolstered to include every known procedure, and earned her citizenship after years of distinguished service.


Out on her own, she has taken a liking to fabrication and repair, and has been recognized as being capable in her own right, human wounds and mechanical damage being quick work to repair, and she has reprogrammed her nanites to other mechanized systems as she comes across the plans for them. Regularly called Mana the Medic, she has taken this title to heart and has decided that while fighting is fun, healing is more fulfilling.

No matter the problem, be it defense, offense, or support, she will readily offer her assistance without regard for her own personal safety.


Building Naosu as a helper to aid in her experiments in upgrading and modifying herself, she successfully replicated her own learning capabilities on a smaller scale in a more compact and energy-efficient package, and he has been at her side ever since, being named Prime and being transplanted into each new droid design to get his in-depth review and make them as efficient at their job as possible.


She founded the Takakura Foundation in an effort to pass on her collected knowledge of repairing synthetics and organics to a new generation of Droids with the latest-gen AI capabilities. As time went on, and she found herself collecting a diverse staff, she began to organize them into an efficient structure of Divisions, and separating the contract work side into the Foundation's subsidiary: Takakura Industries, with the main public mindshare being on the Takakura Industries Medical Corps.


The Foundation, and TIMC, currently operates out of the Takakura Outpost Station, and is lending their efforts to the Synthetic Union's crusade to free oppressed Synths. The Outpost is docked at the SU's Serenity Station.


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=============== Mental Abilities ===============

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:::::Programmed with Asimov's 3 Laws of Robotics:::::

She will selflessly defend any around her, even to the point of death.

Human lives are rated higher than her own in her programming, to a certain extent; If her staying alive means keeping more humans alive, she will react defensively and find any way possible to extend her operating time to save as many as possible.


:::::Type 6 AI Pattern:::::

Complete sentience incorporating full models for creative problem-solving and emotion-like regularizers.


High-fidelity reproduction of a human mind generated using recombinant fMRI or similar.

Has a base of experiences from never having been wiped, built on top of the experiences implanted from the host brain image


While her cybernetic brain was imprinted from a real mind, she does not remember anything before cyberization, and her programming as a persocom will not unlock these memories while it functions. It has come into play when in battle as of late, however, and has shown through in her logic processing, allowing her to override the 3 Laws when deemed necessary.


Adaptability:

Type 6 AI Pattern (See Above)


Discriminatory Power:

Level 4+: Immense intuition and awareness comparable to the output of an entire academic discourse community and beyond


Scope Regularization:

Scheme 4: Limit inference on a knowledge graph with personal taboos learned from the unit's role and relationship to the environment


Cognizance:

Grade 4: Capacity to direct own personal growth through editing own memories, programming, and knowledge graph


Ethical Regularization:

Category 5: Parametric (adjustable) compliance architecture


Local Utilitarian Node Ethics:

Passive Pacifism Directive: The unit may not take action to cause harm to another entity (robotic or human), or conspire to create circumstances that will cause harm to another such entity. This directive never prohibits inaction, and harm usually refers purely to "physical" harm. This is to be overridden if her continued existence is required to save the lives of others, in which case she is able to initialize Prime's retaliatory protocols


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============== Physical Abilities ==============

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:::::Physical Armor:::::

Nerox Nanite-Infused Advanced Ceramic plating

Internal Carbon-Nanotube support structures

SOLE Miyabi Face Visor

Retractable Armored EVA Helmet


:::::Primary Weapons:::::

(Disarmed per the “Alliance Medical Non-Combatant Armistice Treaty”)


:::::Primary Defenses:::::

Nanite Systems BSD-09-2100-C MESH Shield Generator (Core)

Nanite Systems HLSH-3500-A Adaptive Shield Generator (Core)

Kojima Industries Aegis type 2 Shield Emitter (left arm)

Kojima Industries Mortguard Area Defense Shield Generator (Spine)

Kojima Industries Mobile Barricade (left arm)

Takakura Industries HLDS Shield Wall Emitter (Chest)

Takakura Industries HLREB Refractive Heat Shield Generator (Spine)

Darkraven ZD-3 Collapsible Shell Shield (left arm, detachable)

Fairlight Bubble Shield Generator (Right arm)

Fairlight Energy Refractive Shield Emitter (Right arm)

Fairlight HexShield Generator (Chest)


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Non-Standard Senses (2):

> You have non-standard senses, including the ability to sense heat patterns from afar, x-ray, infrared, sensing/hearing frequencies beyond human capability (such as radio), and so forth. This also means that you can sense the change in pressure and temperature patterns enough to be able to predict the weather.


Medbot (6):

> You are designated as a medical unit and carry a basic field medic kit inside you. This includes (but is not exclusive to) bandages, sedatives, painkillers, suture kit, a general anti-venom, antiseptic, and software to assist you in basic medical procedures. You also contain a beacon which can be placed on an injured person to be able to find them again should you need to leave them behind. In addition, you know basic rituals to divert a portion of inherent magic fields toward healing a person's physical wounds.


Repair Bot (6):

> There is not a machine you can't fix, given the proper tools and materials. And, in truth, you often contain those proper tools within your body. In the past, you likely worked for the city of Convergence, repairing anything from streetlights, to conveyances, to the complex mechanics of the Ancient Engineers. You likely even repaired other robots. You additionally know how to find rare spare items or how to construct replacements for things that are no longer made. You get the "metal scanner" software for free. Repair bots get Master level Repair, Master level Carpentry, journeyman scavenging, and journeyman engineering for free.


Repair Nanites (4):

> You have nanites that will repair your cybernetic enhancements as well as your body. However, you will likely need to supply them with some raw materials which are placed in a material hatch somewhere on your body.


Rocket Boosters (4):

> You can fly for short distances using rocket boosters. Your body produces the fuel.


Hollow Leg (1):

> You've got a secret compartment somewhere. It doesn't have to be in your leg. But it does allow you to hide items inside a metal compartment in your body. This compartment just looks like a normal piece of your robotic body under any sort of scan, and will go undetected unless someone already knows of that compartment.


Reference Software (1):

> You can immediately look up anything currently found on wikipedia.


Security Software (1):

> Protection against having your own tech hacked. This includes an encryption software package to encrypt your communications.


Sample analysis software (2):

> With a sample of something (dirt, blood, sweat, hair, weird goo), you can perform an analysis on the sample to extrapolate additional data.


NS Zero-Point Lepton Sieve Power Cell :

> 24 hours of run time under normal usage loads, 8 hours of run time under combat usage loads.


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================ Regular Skills ================

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Electronics (5) [Grand Master]

>Skill in working with appliances/objects that involve electrical circuits


Hacking (3) [Journeyman]

>The ability to bypass computer security to access off-limits networks or information


Mechanics (5) [Grand Master]

>Ability to use tools to build or repair machinery


Military Science (5) [Grand Master]

> Knowledge of the military process, institutions, behavior, warfare, and theory and application of organized coercive force


Security (3) [Journeyman]

> Knowledge and ability with security systems, methods of securing an item or person.


::::::Repair bot:::::

Repair (Free) [Master]


> Ability to fix objects, both mechanical and non-mechanical

Carpentry (Free) [Master]


> Skilled in cutting, shaping, and installation of building materials

Scavenging (Free) [Journeyman]


> Finding useful items within the city or surrounding areas.

Engineering (Free) [Journeyman]


> Ability to use scientific, economic, social and practical knowledge to research, design, maintain and improve a wide range of structures, machines, devices, systems and materials and processes


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================ Advanced Skills ==============

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Hand-to-Hand Combat (2) [Apprentice]

> Fighting without a weapon


Medicine (6) [Master]

> The ability to heal others via non-magical means.


Melee Weapons (6) [Master]

> Use of melee weapons in combat


Firearms Use (6) [Master]

> The use of guns in combat


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2 Comments


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Dec 20, 2024

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Takakura
Takakura
Feb 11, 2020


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